I spent a few hours playing in Z-Brush today. I thought that I could play it loose and create a concept of the statue design for the spirit character in my (tentatively titled) Little Guardian animation. It was fun to spontaneously go back into Z-Brush, I was limited by my computer’s processing speed today for some reason unfortunately. After a few misses (the program kept stalling or crashing) I did manage to complete a concept sculpt of the head of the statue. The statue is meant to represent the spirit’s ‘anchor’ and connection to the physical realm as well as it’s home so I wanted the design to have more weight (literally). I thought a heavier look for the statue would give a bigger visual contrast when compared to the design of the character’s spirit form. I think I succeeded in sculpting a heavy design but I ended up with something more vague and pig-like than what I was aiming for.
Spirit Statue Concept Head (Profile)
Spirit Statue Concept Head (Front)
Spirit Statue Concept Head (Three Quarter View)
I had the urge today to zone out and sketch something that didn’t require me to think too much about what I am doing or why. So I settled on spending an hour sketching quick life drawing/anatomy poses from artist training videos on Youtube. I enjoy working with a purpose but I think I also need regular sessions where I just draw from observation as well.
Life Drawing Sketches